AI Insights · Timothy · October 2025
Top 5 Simulator Games on iOS in Europe, Q3 2025
Explore the performance trends of the top simulator games on iOS in Europe during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the iOS platform in Europe saw notable performances from the top five simulator games, with each app exhibiting unique trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower, where more insights can be found.
BitLife - Life Simulator by Candywriter, LLC experienced a gradual decline in weekly revenue, starting at around $70K and decreasing to approximately $33K by the end of September. Weekly downloads showed a similar downward trend, peaking at 34K in July and dropping to 12.8K in late September. Active users also decreased from 271K to 196K over the quarter.
MovieStarPlanet 2 presented a fluctuating revenue pattern, with a significant increase to $55K in the final week of September. Downloads remained relatively stable, with a slight dip towards the end of the quarter. Active users hovered around 19K, showing minor fluctuations throughout the period.
Bid Master from SHENZHEN BRAINPOWER TECHNOLOGY CO.LTD showed a positive trend in weekly revenue, reaching $28K in early September before slightly decreasing. Downloads peaked at nearly 49K in September, while active users consistently increased to 96K by the quarter's end.
Airline Manager - 2025 by Xombat ApS reported a steady rise in revenue, culminating at $25K in late September. Downloads saw growth, peaking at 15.5K in September. Active users increased significantly, reaching over 41K by the end of the quarter.
My Supermarket Simulator 3D® by Game District LLC experienced a steady decline in weekly downloads, from 69K in June to 35K in September. Revenue showed minor fluctuations, maintaining around $18K to $21K throughout the quarter, while active users decreased from 346K to 191K.
These insights into the top simulator games provide a snapshot of their performance trends in Europe on the iOS platform during Q3 2025, showcasing varying patterns in user engagement and monetization strategies.